Asperia Games

Devlog

Notes from the build

Design decisions, constraints worth keeping, and the things that turned out to be wrong.

  • Rebuilding asperiagames.com

    The old site was a template with invented testimonials and stock controller photos. Here's what replaced it, and the browser problem that shaped it.

  • Why Coin Run exists

    Soldiers of Wealth is a slow game about weekly decisions. Coin Run is the two-minute version, and building it changed what the strategy layer needs.

  • Building LOGFIRE in PICO-8

    Why a game about reading production logs has no sprites, no scrolling background, and nothing on screen that isn't text you're supposed to read.